Highlights from here can be seen on the Bëhance NETWORK
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I am an experienced UpWork Certified Contractor
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I have been a fulltime Artist in video game development since 2005, from my first job at Shiny Entertainment to my current position as a 3D Artist and Animator at MyDream Interactive in Palo Alto 'Silicon Valley', CA (working remotely for them from Denver).
I specialize in 3D environment work and have been focused almost exclusively on environments for my entire career. My background work has been used for games, architectural rendering, mechanical rendering, apps, websites and graphic design.
I am experienced with 3DS Max, Maya, Unity, Unreal, Adobe CC, Substance, SpeedTree and several tool sets/game engines from many companies.
I am a highly skilled 3D world artist. I specialize in environment art including structures, terrain creation, mapping and textures both stylized and photo real. I have years of experience with destruction, high and low poly modeling and optimization, level layout, design, concept art, many art pipelines and Art Direction.
Scott Scherrer
scott.scherrer@gmail.com
Linked-In Profile
I specialize in 3D environment work and have been focused almost exclusively on environments for my entire career. My background work has been used for games, architectural rendering, mechanical rendering, apps, websites and graphic design.
I am experienced with 3DS Max, Maya, Unity, Unreal, Adobe CC, Substance, SpeedTree and several tool sets/game engines from many companies.
I am a highly skilled 3D world artist. I specialize in environment art including structures, terrain creation, mapping and textures both stylized and photo real. I have years of experience with destruction, high and low poly modeling and optimization, level layout, design, concept art, many art pipelines and Art Direction.
Scott Scherrer
scott.scherrer@gmail.com
Linked-In Profile